Archive for category AAR

Marching Through Marshes at Mine Run

General George Meade attempted a turning move against Robert E. Lee’s flank in November 1863. Heavy rains and disagreement among the Union commanders slowed the advance, and as the blue-coated troopers emerged from the thick woods into a clear area near Raccoon Run, they found Confederates blocking their path. Though they outnumbered the Rebels, terrain prevented them from bringing their greatly superior numbers to bear and by day’s end, the Confederates had held them off long enough for Lee to draw up in a defensive position behind Mine Run.

Meade, who hadn’t wanted to undertake this campaign in the first place, didn’t press the issue, and the Mine Run Campaign is rarely discussed, let alone gamed.

But on April 18 at the Columbia Man Cave, Meade, in the person of Mike Peccolo tried again. With the same results. Thick woods, a few buildings and a marshy area around Raccoon Run denied the Union the advantage their greater than 2:1 odds should have given them. However, one valiant blue charge on the Federal left chased off a Confederate brigade and overran four sections of guns, so the day wasn’t a total loss. On the Union right, they nearly seized the bridge over Raccoon Run as Bryant Williams’ defenders ran low on ammo, but daylight ran out too quickly.

In retrospect, the terrain was too great a disadvantage – movement on much of the board was slowed to 2 inches – and the Confederate reinforcements should have been held off the board another turn or two. But with modifications, the Miine Run Campaign is worth revisiting. The game used Gerald Swick’s Hell & Glory rules.

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Nashcon Pirate Game – Rules Posted !!

  Download a  copy  of the Barnacle Bill NASHCON Rules here. Its a large color pdf and may take a moment or two. And here is a description of the Nashcon Game to be played on Saturday night.
Pirates of Cutlass Lagoon
Back by popular demand is David Raybin’s spectacular Pirate Game. A 20 foot table upon which there will be a dozen 28mm fully-rigged pirate ships all contesting some three islands upon which one will find cannibals and other unknown dangers. The waters are filled with beasties of every description. Rules will be me own Barnacle Bill which are a pirated (har har har) version of Duncan’s Gun Boat Diplomacy. As always, first choice of ships goes to those who are properly attired in Pirate garb. Game will accommodate a dozen hardy souls; Aaarrrgghhh !!
AND here is a link to a smaller version of the game

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VIKING RAID !!

Reported by David Raybin

Mike Randles put on his prize winning 15mm Viking Raid game at Duncan’s man cave. We were all sipping grog and slaying the Saxons, when Mike pulled a trick and set upon us with Saxon ships. The enemy set our ships on fire and we his village. This will be another Nashcon game. Great fun. Oh yes these are 15mm fellows ~~

 

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Turkey Wars PIRATE GAME !!!

Turkey Wars
Lord Al (who played in the Game) and Baxter Key hosted Turkey WARS at the Shop. There were lots of games. I was allowed to escape from the house of relatives and put on my Pirates game. This is a mini version of the Premier Nashcon 2010 game which will run on a 20 foot board. Here we had an eight by six albeit with fewer ships. The object was to capture and hold Skull Island. The pirates who were first ashore were attacked by cannibals but eventually made their way inland and held the island till the end. Skull Island was placed smack in the center of the board which resulted in a wild circular melee. That ended when the wind shifted. The boats paired off and had at it. Major Bill captured another ship when all the crew were killed off. Pete held the island till the end although his crew were being killed in droves. This was a lot of fun. The rules stood up and I will fine tune a bit and then run them up. And Oh yes, here are some photos. The boats are various sources. Several are full hulled ships that I waterlined. The pirates are all 28mm from various brands. AAAAARRRRRGGGGHHHHH.

David Raybin

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Gunboat Diplomacy at Uncle Bob’s Backwater ~~


Gunboat Diplomacy at Uncle Bob’s Backwater ~~

By David aaaaaaarrrrgggggh Raybin

Now boys THIS was a game. Chinese pirates attacked by British gunboats in 28mm. A dozen players. A cast of thousands. The Brits were to capture or sink the pirates. Now we know why the Chinese boats were called Junks. They were shot to fish bait. But still a hell of a game. Duncan’s naval games are first-rate mate. And yes, the fellow with the silly pirate hat is me. Duncan is wearing the ball cap. Click on the PHOTOS to make a larger image Carry on !!!

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Wings of War at Uncle Bob’s Den


Wings of War at Uncle Bob’s DenGerald Swick put on great Wings of War game two weeks ago at Uncle Bob’s den. First game since Nashcon. We were all ready to play. Gerald simplified the rules a bit so 10 (!!!!! ) of us could play. It was a lot of fun. Here are the photos boys:









by David Raybin

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Ninja Revenge AAR posted

I wrote up the Ninja Revenge AAR with lots of photos here. It was a fun game! It wasn’t very historical but it did have elements of history and myth captured quite nicely.

There was an Arab-Israeli game at the shop as well. Someone who was in that should write that one up. I don’t know if anyone took photos of it but the figures were very attractive 15mm and it sounded like everyone had a lot of fun!

Give my AAR a look and let me know what you think!

From 2009-06-13 Ninja Revenge
“You talkin’ to me?”

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Nashcon 2009 After Action Report

Nashcon 2009 has come and gone. Overall it was a success with many very interesting games being run, a great turn out of vendors and few issues with the location. Turnout was adequate. I did not get a chance to see every game in play, but for the sessions I wasn’t there, there were some great games I heard about.

From Nashcon 2009

I arrived on Friday at about lunch time and set up my Wings of War game. I had 10 aircraft on the table. I also had a German aerodome, trench lines, two observation balloons and 3 AAA batteries. The 6 Allied aircraft needed to attack everything in sight with their bombers first bombing the Aerodome and then taking damage assessment photos. The game got exciting when I, as the Germans, miscalculated my immelmen turns and ended up having most of my aircraft tailed! Oh the humanity. While I did manage to put the hurt on several allied aircraft, that initial mistake ensured that my planes would be shot down before any allied aircraft were. That left it up to the AAA batteries and the trenchlines… While several near hits were made by the AAA, no further damage was done. With the remaining time the Allies made a nearly clean sweep of the Germans.

Next to me was a beautiful Minas Tirith game put on by Keith Jordan using HOTT. I believe it was the Battle of Pellenor Fields which he ran again on Saturday.

That evening I played in another WWI air game put on by Richard Houston (of famous Houston’s Guns, Houston’s Ships and other ventures). This one was massive with 100 air craft models at 1/300 scale involved in giant bomber attacks and fighter furballs. The rules were fun with enough detail to give some interesting tactical problems!

I heard that the Battle for Hoth game on Saturday Morning was a lot of fun with the Rebels gaining a slight victory over the Empire. Way to go! Bob Moon ran several 40mm FIW games and they are remarkable. He came all the way up from Florida to run these and they are fun and inspiring. The terrain detail alone is amazing. The figures are just gorgeous.

I attended the DBx clinic held at the convention on Saturday afternoon and that was great fun. There they taught the rules to any DBx game you were interested in. I have already played some DBA and liked it so I thought I would give HOTT a try. David Crenshaw brought two incredible armies he had just recently painted up and they were phenomenal to look at. I played two games using each army once. I have to say I am hooked on HOTT. I have a ton of fantasy figures I’ve collected. Some really oddball stuff! Finally they have a use.

David Crenshaw wrote up a nice report with photos of the event. I suggest giving his blog a view to see the photos and read about the 2009 Open DBA Championship. Congratulations to David Cliffel for his overall win!

One can’t help but mention David Raybin’s Combat Captain game which ran on Saturday night. This massive game involved 28mm scale figures and depeicted a small part of Operation Sealion with many reports on the web already. The rules are fun – without a doubt. They have some great innovations and are a good set of convention rules as they are easy to pick up and produce decent results.

From Nashcon 2009

ON the business side of things we had a membership meeting and election. The new set of BOD officers consists of:

Voting board members:
Gerald Swick, president
Bryan Connolly
Al Gaiser
Mike Randall
Bryant Williams

Non-voting members:
Neel Woodall, secretary
Mike Peccolo, treasurer

General Counsel: David Raybin,
Hollins Wagster & Raybin

That concludes the Nashcon 2009 After Action Report.

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