Posts Tagged Photos

Historicon Photos and a World of Tanks Preview

Hi, guys. I posted a report on Historicon to the Armchair General site, with numerous pictures, including one of our own Rick Valentine at the game table and Scott and Jessica in the Dealer’s Room. Overall, I have to say I was pretty happy with the new location. The 100-degree temperatures outside put a strain on its AC, but it kept on blowin’.

I also posted a preview of the World of Tanks MMO. You may want to check it out to see if you want to get into the closed beta, which is still accepting players, and try the game for free.

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Marching Through Marshes at Mine Run

General George Meade attempted a turning move against Robert E. Lee’s flank in November 1863. Heavy rains and disagreement among the Union commanders slowed the advance, and as the blue-coated troopers emerged from the thick woods into a clear area near Raccoon Run, they found Confederates blocking their path. Though they outnumbered the Rebels, terrain prevented them from bringing their greatly superior numbers to bear and by day’s end, the Confederates had held them off long enough for Lee to draw up in a defensive position behind Mine Run.

Meade, who hadn’t wanted to undertake this campaign in the first place, didn’t press the issue, and the Mine Run Campaign is rarely discussed, let alone gamed.

But on April 18 at the Columbia Man Cave, Meade, in the person of Mike Peccolo tried again. With the same results. Thick woods, a few buildings and a marshy area around Raccoon Run denied the Union the advantage their greater than 2:1 odds should have given them. However, one valiant blue charge on the Federal left chased off a Confederate brigade and overran four sections of guns, so the day wasn’t a total loss. On the Union right, they nearly seized the bridge over Raccoon Run as Bryant Williams’ defenders ran low on ammo, but daylight ran out too quickly.

In retrospect, the terrain was too great a disadvantage – movement on much of the board was slowed to 2 inches – and the Confederate reinforcements should have been held off the board another turn or two. But with modifications, the Miine Run Campaign is worth revisiting. The game used Gerald Swick’s Hell & Glory rules.

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Turning Point Stalingrad Returns

The members of Northwest Arkansas HOGS (Historically Oriented Gaming Society) are again bringing their 14 x 6–foot tabletop recreation of the old Avalon Hill Stalingrad game to Nashville. If you didn’t see this the last time they were here, you missed a visual treat. Check out the photos below, and read the full description of this 15mm extravaganza on the Nashcon 2010 PEL.

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Turkey Wars PIRATE GAME !!!

Turkey Wars
Lord Al (who played in the Game) and Baxter Key hosted Turkey WARS at the Shop. There were lots of games. I was allowed to escape from the house of relatives and put on my Pirates game. This is a mini version of the Premier Nashcon 2010 game which will run on a 20 foot board. Here we had an eight by six albeit with fewer ships. The object was to capture and hold Skull Island. The pirates who were first ashore were attacked by cannibals but eventually made their way inland and held the island till the end. Skull Island was placed smack in the center of the board which resulted in a wild circular melee. That ended when the wind shifted. The boats paired off and had at it. Major Bill captured another ship when all the crew were killed off. Pete held the island till the end although his crew were being killed in droves. This was a lot of fun. The rules stood up and I will fine tune a bit and then run them up. And Oh yes, here are some photos. The boats are various sources. Several are full hulled ships that I waterlined. The pirates are all 28mm from various brands. AAAAARRRRRGGGGHHHHH.

David Raybin

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Gunboat Diplomacy at Uncle Bob’s Backwater ~~


Gunboat Diplomacy at Uncle Bob’s Backwater ~~

By David aaaaaaarrrrgggggh Raybin

Now boys THIS was a game. Chinese pirates attacked by British gunboats in 28mm. A dozen players. A cast of thousands. The Brits were to capture or sink the pirates. Now we know why the Chinese boats were called Junks. They were shot to fish bait. But still a hell of a game. Duncan’s naval games are first-rate mate. And yes, the fellow with the silly pirate hat is me. Duncan is wearing the ball cap. Click on the PHOTOS to make a larger image Carry on !!!

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Wings of War at Uncle Bob’s Den


Wings of War at Uncle Bob’s DenGerald Swick put on great Wings of War game two weeks ago at Uncle Bob’s den. First game since Nashcon. We were all ready to play. Gerald simplified the rules a bit so 10 (!!!!! ) of us could play. It was a lot of fun. Here are the photos boys:









by David Raybin

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New location for HMGS-MS Activities

From Wargames New Home

Wargames LLC, the Nashville based historical miniatures store from which HMGS-MS conducts many activities has moved to a much nicer location. While the last location was great – this one really is wonderful. There is a large enough area for 2-3 games out back and a parlor for 4 DBA games out front. The location has a great parking lot and is more convenient to gas, food and the highway (without the surprise of getting caught at the Rail Road crossing for 20 minutes!)

From Wargames New Home

I was there a couple of week ago when they first had it opened up with nothing there and returned again to day to find about 20 people there! There were 5 games going on at the time. I got in a round of DBA with a Marion Rome army. I was proof that it is better to be lucky than good. At the very end my opponent ran into command friction as I managed to pull my General out of the jaws of defeat and into a massive line of Cavalry and heavy troops that punched in and did their job. My opponent lost 3 points up front when his BUA was lost quickly. There was no hope of regaining it and that set him back greatly. He did have me exposed and ready for the kill but what can you do when the dice come up ‘1’s for you and ‘6’s for the other guy?

For fans of science fiction and fantasy there is plenty to do, see and buy at the shop which is a Games Workshop retailer. I got to see some painted up GW terrain that looked fabulous. Some of the gamers were there playing Warhammer 40K. It was quite a big battle and everyone seemed to be having fun. I am told that next weekend (July 4th) there will be a big shindig at the shop, open to everyone so please grab a friend or two and come on down.

LOCATION:
4825 Trousdale Suite 217 Nashville, Tennessee 37220

The big sign isn’t out yet but the shop is down in the back near the model hobby shop.

From Wargames New Home

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Nashcon 2009 After Action Report

Nashcon 2009 has come and gone. Overall it was a success with many very interesting games being run, a great turn out of vendors and few issues with the location. Turnout was adequate. I did not get a chance to see every game in play, but for the sessions I wasn’t there, there were some great games I heard about.

From Nashcon 2009

I arrived on Friday at about lunch time and set up my Wings of War game. I had 10 aircraft on the table. I also had a German aerodome, trench lines, two observation balloons and 3 AAA batteries. The 6 Allied aircraft needed to attack everything in sight with their bombers first bombing the Aerodome and then taking damage assessment photos. The game got exciting when I, as the Germans, miscalculated my immelmen turns and ended up having most of my aircraft tailed! Oh the humanity. While I did manage to put the hurt on several allied aircraft, that initial mistake ensured that my planes would be shot down before any allied aircraft were. That left it up to the AAA batteries and the trenchlines… While several near hits were made by the AAA, no further damage was done. With the remaining time the Allies made a nearly clean sweep of the Germans.

Next to me was a beautiful Minas Tirith game put on by Keith Jordan using HOTT. I believe it was the Battle of Pellenor Fields which he ran again on Saturday.

That evening I played in another WWI air game put on by Richard Houston (of famous Houston’s Guns, Houston’s Ships and other ventures). This one was massive with 100 air craft models at 1/300 scale involved in giant bomber attacks and fighter furballs. The rules were fun with enough detail to give some interesting tactical problems!

I heard that the Battle for Hoth game on Saturday Morning was a lot of fun with the Rebels gaining a slight victory over the Empire. Way to go! Bob Moon ran several 40mm FIW games and they are remarkable. He came all the way up from Florida to run these and they are fun and inspiring. The terrain detail alone is amazing. The figures are just gorgeous.

I attended the DBx clinic held at the convention on Saturday afternoon and that was great fun. There they taught the rules to any DBx game you were interested in. I have already played some DBA and liked it so I thought I would give HOTT a try. David Crenshaw brought two incredible armies he had just recently painted up and they were phenomenal to look at. I played two games using each army once. I have to say I am hooked on HOTT. I have a ton of fantasy figures I’ve collected. Some really oddball stuff! Finally they have a use.

David Crenshaw wrote up a nice report with photos of the event. I suggest giving his blog a view to see the photos and read about the 2009 Open DBA Championship. Congratulations to David Cliffel for his overall win!

One can’t help but mention David Raybin’s Combat Captain game which ran on Saturday night. This massive game involved 28mm scale figures and depeicted a small part of Operation Sealion with many reports on the web already. The rules are fun – without a doubt. They have some great innovations and are a good set of convention rules as they are easy to pick up and produce decent results.

From Nashcon 2009

ON the business side of things we had a membership meeting and election. The new set of BOD officers consists of:

Voting board members:
Gerald Swick, president
Bryan Connolly
Al Gaiser
Mike Randall
Bryant Williams

Non-voting members:
Neel Woodall, secretary
Mike Peccolo, treasurer

General Counsel: David Raybin,
Hollins Wagster & Raybin

That concludes the Nashcon 2009 After Action Report.

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