This weekend I had the pleasure of attending 2 great game days. On Friday I visited Wargames’ shop in Nashville and got in on 3 games. The first was Wings of Glory WWI, the renamed Wings of War game. I got to play with seasoned pilots which is always a pleasure. It was tremendous fun. I ended up in second place and a great victory for Al Gaiser who was at that point extremely shot up and I had nary a scratch on my bird. However he managed to find the gas tank with his hot bullets and that was all he needed to do. The game ended with a very cinematic explosion of my plane. A good day for the Central Powers.
The next game was Space Cadets Dice Duel. This is the new hotness and I brought it. We had 7 players so I became rule master. One side truly got the hang of the game and had a well captained ship. I can see how as simple as the game it it takes some practice for how everything works. It is a ship bridge simulator and shows how tense things can get on a ship bridge as people need to cooperate, communicate and coordinate. We had a blast and I hope I can find more players for this incredibly fun game. It is good for exactly 6 or exactly 8 players. It plays fast. 30 minutes was how fast our first game went. I think that is typical. I can see it going even faster with really sharp crews going up against noobs.
The Wargames’ game day was fun. They had round two today but I’ll have to get word from independent reporters later this week on how it went. On Friday they had a dozen people.
The final game I played was Talisman – I liked it better when I was a student. Its abit of a slow game. Fun but not enough engagement of the players.
Today I went to the HMGS event on Harding Road in Bell Meade. That was also very well attended with some people coming down from as far away as Bowling Green Kentucky. There was food supplied and plenty of parking and table space. I may have miscounted but it seemed to me there were 20 people at today’s event. I arrived around lunch time and saw a big Trench Warfare game set in WWI with 15 or 20mm figures and tanks fighting it out. I saw a beautiful Rapid Fire game in 20mm set in WWII Europe and a Bolt Action game set on a Japanese held Pacific Island on another table. I ran a new set of Old West Rules I am trying to work out that are designed to be played at conventions by large numbers of people. The first run discovered some bugs but luckily I had the advice of several seasoned game players to help me iron them out. The second game was a lot smoother. I like the way the rules turned out. The Winchester really was the rifle that tamed the West in this set of rules! I’m still cleaning up the QRS and the game play needs a little bit more write up. They are a sped up version of The Rules With No Name. There are similarities and differences. The biggest difference is they are streamlined for simultaneous play. If you want to watch the development of the rules you can download them. I’ll post updates here to this blog as time goes on. I am hoping to have a big battle at Siege of Augusta. I’d like a game capable of hosting 15 or so people at once.
It was a fun weekend. I can say that I didn’t even get to play in 5 games at Nashcon because I was busy so this was the most gaming in a short period of time I’ve had since the last Siege of Augusta!